The Senior Illustrator is responsible for developing and creating concepts and visual ideas for all forms of characters, logos and reel symbols for gaming devices. This includes leading information gathering with management and other departments to support company-wide creative objectives. A Senior Illustrator leads game production on all aspects of visual representation. What you'll do Bachelor’s degree/BFA/MFA or equivalent, relevant work experience in 2D/3D gaming art creation. Exceptional traditional art skills including drawing, composition and color theory. Strong knowledge of 2D, 3D graphics fundamentals. Proficient in CGI software (Adobe Photoshop, Adobe Illustrator, 3DS Max, Maya, Adobe After Effects etc.) Experience in using Assets control systems (Perforce) and Microsoft Office Suite will be a plus. Experience with Agile Scrum methodologies will be a plus. Prior experience in the gaming industry will be a plus. A good eye for attention to detail and be willing to follow technical/compliance specifications, adaptability and receptiveness to feedback and direction. Must have good verbal and written communication skills to effectively interact with global stakeholders. Ability to work independently or with a team to develop game art and solve problems. What we're looking for Proven ability to take visual concepts and produce required art for video-based gaming projects. Collaborating with Game Designer, Art Director, Lead Artist and production team members to understand needs, review scripts, design storyboards, and create and edit the game art. Good understanding of graphic production pipeline. Listening to feedback and altering game art to suit game theme. Using creativity and artistic techniques to tell a game feature or provide information in visual form Ensure relevant processes in regard to asset management, file organisation, output configuration are clearly and correctly executed Schedule and manage time efficiently – work with agile development leaders to plan work Must have the ability to tolerate and moderate to occasional high levels of stress, capable of multi-tasking, and meeting deadlines. Deliver assets on time to specification with a thorough and complete attention to detail Responsible for having peer reviews to check work for accuracy and quality Various other duties include: Game Documentation as per business need Collaborate with multi-disciplined teams to achieve the highest quality games possible Follow guidelines set by BLS management to manage / develop art/animation/assets to support business Bring in ideas/innovations to improve the overall games art development in terms of tools, processes etc. Why Aristocrat? World Leader in Gaming Entertainment Robust benefits package Global career opportunities Our core values: All about the player, Talent Unleashed, Collective Brilliance and Good Business, Good Citizen Our Winning Ways Unite - Come together as one team, with one vision Develop - Empower, inspire and grow our people Deliver - Execute with excellence, be accountable for results Play - Be creative, celebrate success The US based roles may require registration with the Nevada Gaming Control Board (NGCB) and/or other gaming jurisdictions in which we operate.