Job Description:
As a Shot Sculpt Artist, you will work closely with Show Supervisors and will be responsible for giving the final touches to the characters post animation is done.Main roles would be fixing bad mesh deformations, refining anatomy, sculpting muscle, cloth wrinkles, fixing mesh penetrations as per the requirements.Qualifications:
Advanced anatomy sculpting skills and understanding of how forms change with movement.Advanced Maya user.A strong notion of timing and animation knowledge is a plus.Houdini knowledge is a plus.Strong team spirit and positive attitude.Attention to detail.