Lead Product Designer (2-12 Yrs) Bangalore (Ui & Design)

Lead Product Designer (2-12 Yrs) Bangalore (Ui & Design)

The Modern Dimension

Lead Product Designer (2-12 Yrs) Bangalore (Ui & Design)

Details of the offer

We are highly user-centric and we deeply believe we can innovate our way out of any box. The role demands great execution, bold innovation, obsession with quality, fearlessness and optimism to be inspired by the unknown and never settle, solving problems with creativity while keeping the user in mind and ambition to take projects to the finish line. - Create and refine comprehensive UX user flows for business-critical interactions. - Work with users and product teams to test, evaluate and iterate on product features. - Monitor and analyse data, how well existing interfaces work and where they breakdown. - Clearly and effectively communicate design processes, ideas, and solutions. - You lead and empower your team by example. You have proven history of creating a healthy design culture within your previous organisation, love managing people and are a master influencer. As Head of Design, you will : - Lead and build product design capabilities by collaborating with designers and design leads to continually improve the design practice. - Empower and mentor designers on your team, fostering a collaborative, productive, and positive environment within a growing team. - Maintain and evolve the design team workflows to ensure our deliverables are of extremely high quality and on brand. - Be receptive and open to ambiguity . - Optimize the design team's delivery capability by reviewing our process, implementing best practice and tools. - Empower team members to proactively lead iteration cycles with stakeholders and push designs forward according to the team's vision and understanding of the business goals of each request. - Be highly communicative and responsive both within your team and with stakeholders. - Work with Design Leads to implement the right process to hire, on-board, train, and mentor new team members. - You will help build a vision and strategy for Gravity, working with the design team and teams from Product Management and Engineering. - You will create an energetic, creative culture and environment - Encourage and inspire innovation across teams. Ideal Candidate For Head of Design - Strong interaction design; confident, clean visual design. - Passionate about impacting the lives of users in emerging markets. - Excellent problem-solving skills and familiarity with technical constraints and limitations as they apply to designing for platforms such as desktop and mobile, Android and iOS. - Communicate effectively in a cross-functional product development team and present ideas and designs effectively. - Market and promote products and features so users understand what they're getting and what the benefits are. For Lead / Product Designer - You believe in craftsmanship and create elegant and compelling designs, over andover. - Your portfolio has some best-in-class work. You're a walking encyclopedia of microinteractions in use (on mobile, web, desktop, etc), and have nuanced views on how to make many of them even better. You've shipped product. - You've weathered release cycles and know what details matter at each stage, how to motivate engineers to get the fit and finish right, how to translate insights from user studies into meaningful action, and what's most likely to go afoul at each stage. You can share several shining examples of real work you've shipped, and what you learned along the way. - You substantially contribute to defining the 'what' as well as the 'how'. - You're a product manager's secret weapon. You thrive best when helping to define the requirements, not just translating them into designs. You facilitate and draw the best design ideas from teammates. - You can think and talk about the bottom line. - Analytics don't scare you, and you know which features can act as force multipliers on your company's business model. - Prototyping is a key part of your toolset. - You've prototyped on multiple platforms. You've made last-minute tweaks between user studies. You know how to be all kinds of quick and dirty, but dream of better prototyping tools. - Cross-platform is your style. - Hopefully you've shipped something across several platforms. You know what translates from desktop and what doesn't, or why you'd opt for one solution for iOS and another on Android. (ref:hirist.com)

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